Exotica
pendulum_dynamics_solver.h
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29 
30 #ifndef EXOTICA_PENDULUM_DYNAMICS_SOLVER_PENDULUM_DYNAMICS_SOLVER_H_
31 #define EXOTICA_PENDULUM_DYNAMICS_SOLVER_PENDULUM_DYNAMICS_SOLVER_H_
32 
34 #include <exotica_core/scene.h>
35 
36 #include <exotica_pendulum_dynamics_solver/pendulum_dynamics_solver_initializer.h>
37 
38 namespace exotica
39 {
42 class PendulumDynamicsSolver : public DynamicsSolver, public Instantiable<PendulumDynamicsSolverInitializer>
43 {
44 public:
46  void AssignScene(ScenePtr scene_in) override;
47 
52  StateVector f(const StateVector& x, const ControlVector& u) override;
53 
58  Eigen::MatrixXd fx(const StateVector& x, const ControlVector& u) override;
63  Eigen::MatrixXd fu(const StateVector& x, const ControlVector& u) override;
64 
65 private:
66  double g_ = 9.81;
67  double m_ = 1.0;
68  double l_ = 1.0;
69  double b_ = 0.0;
70 };
71 } // namespace exotica
72 
73 #endif // EXOTICA_PENDULUM_DYNAMICS_SOLVER_PENDULUM_DYNAMICS_SOLVER_H_
exotica::AbstractDynamicsSolver
Definition: dynamics_solver.h:55
exotica::PendulumDynamicsSolver::PendulumDynamicsSolver
PendulumDynamicsSolver()
exotica::AbstractDynamicsSolver::StateVector
Eigen::Matrix< T, NX, 1 > StateVector
Convenience definition for a StateVector containing both position and velocity (dimension NX x 1)
Definition: dynamics_solver.h:58
exotica::PendulumDynamicsSolver::b_
double b_
!< Length of the arm
Definition: pendulum_dynamics_solver.h:69
exotica::PendulumDynamicsSolver::g_
double g_
Definition: pendulum_dynamics_solver.h:66
exotica::Instantiable
Definition: property.h:110
exotica
Definition: cartpole_dynamics_solver.h:38
exotica::PendulumDynamicsSolver::f
StateVector f(const StateVector &x, const ControlVector &u) override
Computes the forward dynamics of the system.
exotica::PendulumDynamicsSolver::l_
double l_
!< Mass at the end of the pendulum
Definition: pendulum_dynamics_solver.h:68
exotica::PendulumDynamicsSolver
Definition: pendulum_dynamics_solver.h:42
scene.h
exotica::PendulumDynamicsSolver::fu
Eigen::MatrixXd fu(const StateVector &x, const ControlVector &u) override
Computes the dynamics derivative w.r.t .the control input u.
exotica::ScenePtr
std::shared_ptr< Scene > ScenePtr
Definition: scene.h:246
exotica::AbstractDynamicsSolver::ControlVector
Eigen::Matrix< T, NU, 1 > ControlVector
Convenience definition for a ControlVector (dimension NU x 1)
Definition: dynamics_solver.h:59
exotica::PendulumDynamicsSolver::AssignScene
void AssignScene(ScenePtr scene_in) override
exotica::PendulumDynamicsSolver::fx
Eigen::MatrixXd fx(const StateVector &x, const ControlVector &u) override
Computes the dynamics derivative w.r.t .the state x.
dynamics_solver.h
exotica::PendulumDynamicsSolver::m_
double m_
!< Gravity (m/s^2)
Definition: pendulum_dynamics_solver.h:67