Exotica
Public Member Functions | Public Attributes | List of all members
exotica::ContinuousCollisionProxy Struct Reference

#include <collision_scene.h>

Collaboration diagram for exotica::ContinuousCollisionProxy:
Collaboration graph

Public Member Functions

EIGEN_MAKE_ALIGNED_OPERATOR_NEW ContinuousCollisionProxy ()
 
std::string Print () const
 

Public Attributes

std::shared_ptr< KinematicElemente1
 
std::shared_ptr< KinematicElemente2
 
KDL::Frame contact_tf1
 
KDL::Frame contact_tf2
 
bool in_collision
 
double time_of_contact
 
double penetration_depth = 0.0
 
Eigen::Vector3d contact_normal
 
Eigen::Vector3d contact_pos
 

Constructor & Destructor Documentation

◆ ContinuousCollisionProxy()

EIGEN_MAKE_ALIGNED_OPERATOR_NEW exotica::ContinuousCollisionProxy::ContinuousCollisionProxy ( )
inline

Member Function Documentation

◆ Print()

std::string exotica::ContinuousCollisionProxy::Print ( ) const
inline

Member Data Documentation

◆ contact_normal

Eigen::Vector3d exotica::ContinuousCollisionProxy::contact_normal

◆ contact_pos

Eigen::Vector3d exotica::ContinuousCollisionProxy::contact_pos

◆ contact_tf1

KDL::Frame exotica::ContinuousCollisionProxy::contact_tf1

◆ contact_tf2

KDL::Frame exotica::ContinuousCollisionProxy::contact_tf2

◆ e1

std::shared_ptr<KinematicElement> exotica::ContinuousCollisionProxy::e1

◆ e2

std::shared_ptr<KinematicElement> exotica::ContinuousCollisionProxy::e2

◆ in_collision

bool exotica::ContinuousCollisionProxy::in_collision

◆ penetration_depth

double exotica::ContinuousCollisionProxy::penetration_depth = 0.0

◆ time_of_contact

double exotica::ContinuousCollisionProxy::time_of_contact

The documentation for this struct was generated from the following file: