#include <collision_scene.h>
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std::unordered_map< std::string, std::unordered_set< std::string > > | entries_ |
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◆ AllowedCollisionMatrix() [1/2]
exotica::AllowedCollisionMatrix::AllowedCollisionMatrix |
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◆ ~AllowedCollisionMatrix()
exotica::AllowedCollisionMatrix::~AllowedCollisionMatrix |
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◆ AllowedCollisionMatrix() [2/2]
◆ clear()
void exotica::AllowedCollisionMatrix::clear |
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◆ getAllEntryNames()
void exotica::AllowedCollisionMatrix::getAllEntryNames |
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std::vector< std::string > & |
names | ) |
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◆ getAllowedCollision()
bool exotica::AllowedCollisionMatrix::getAllowedCollision |
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const std::string & |
name1, |
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const std::string & |
name2 |
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◆ getNumberOfEntries()
size_t exotica::AllowedCollisionMatrix::getNumberOfEntries |
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const |
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◆ hasEntry()
bool exotica::AllowedCollisionMatrix::hasEntry |
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const std::string & |
name | ) |
const |
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◆ operator=()
◆ setEntry()
void exotica::AllowedCollisionMatrix::setEntry |
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const std::string & |
name1, |
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const std::string & |
name2 |
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◆ entries_
std::unordered_map<std::string, std::unordered_set<std::string> > exotica::AllowedCollisionMatrix::entries_ |
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The documentation for this class was generated from the following file: